AI Insights · Timothy · July 2021
Top 5 Virtual Pet Apps on Android in Romania Q2 2021
Discover the performance of the top 5 virtual pet apps on the Android platform in Romania during Q2 2021, including trends in downloads, revenue, and active users.
In the second quarter of 2021, the top 5 virtual pet apps on the Android platform in Romania showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends:
My Cat - Virtual pet simulator experienced a decline in both downloads and active users throughout the quarter. Weekly downloads started at approximately 2.3K at the end of March but dropped to zero by mid-June. Similarly, weekly active users decreased from around 6K to just over 1K by the end of June. Revenue for this app peaked at $187 in the week of May 10 but saw a gradual decline, ending at $97 in the final week of June.
My Talking Tom 2 had a more stable performance. Weekly downloads hovered around 8K to 9K at the beginning of the quarter, settling at about 5.4K to 5.6K towards the end. Active users remained relatively steady, starting at 141K and ending at nearly 130K. Revenue saw a peak of $95 in mid-April but dropped to zero in the latter half of the quarter.
My Talking Angela showed a consistent download trend, starting at approximately 9K and ending at around 6.1K weekly downloads. Active users saw a slight decline from about 117K to 95K over the quarter. Revenue for this app was sporadic, with peaks of $74 and $38 in late April and mid-June, respectively.
My Talking Tom Friends had a steady download trend, starting at roughly 7K downloads per week and finishing at around 5.5K. Active users saw a slight decline from 179K to 153K during the quarter. This app did not generate any significant revenue during this period.
Talking Ben the Dog saw fluctuations in downloads, starting at about 2.5K and ending close to 1.4K weekly downloads. Active users decreased from around 6.9K to 4.9K by the end of June. The app's revenue peaked at $57 in the week of May 31 but remained zero for most of the quarter.
These trends highlight the varying performance of virtual pet apps in Romania during Q2 2021. For more detailed insights and data, visit Sensor Tower.